Hey im trying to make a game where the main screen is a map and you can click to move around and moving will cost food. and im kind of a beginner
the map: ![This is how the map looks like][1]
[1]: /storage/temp/127326-map-prot.png
Right now i have got a movement script:
void Update ()
{
if (Input.GetMouseButtonDown(0) && isWalkable == true && food >= reqFood)
{
player.position = Camera.main.ScreenToWorldPoint(Input.mousePosition);
}
}
but i can just walk around anywhere and i dont know how to do so the game knows how long it is to the destination so a reqFood will set!
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