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GPU Optimisation

Hello, I am currently quite stummped on how to optimise my scene at the moment, I am currently running at around 60 FPS but on quite a high end system. As you will see below my problem lies with the GPU, I belive that I have narrowed it down to a (not sure if im naming this right)Pixel fillrate. I am currently quite stumped on what exaclt is "other". Althought the offical documention say that it includes : AI, Audio, Particles, Networking, Loading, and PlayerLoop. With this in mind the only thing that might be making this would be the loading of the models after the culling, but if this is true how would I go about speed it up. ![alt text][1] Basicly I am asking for any tips, help and infomation to help me opismise for my GPU Fillrate. [1]: /storage/temp/39238-tets.jpg

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