Hi!
I have a few questions for the planning of a game.
It's a simple "Shoot a target" game.
I have no idea if i should apply the texures and materials in Blender and Export to .FBX or apply the materials and textures in Unity ?
Which is best for the best results, even if the Workflow is slown down.
And any tips for textures and materials in Unity for better results would be appreciated.
Thanks
~Wentzel.
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