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Apply Materials in Blender or Unity ?

Hi! I have a few questions for the planning of a game. It's a simple "Shoot a target" game. I have no idea if i should apply the texures and materials in Blender and Export to .FBX or apply the materials and textures in Unity ? Which is best for the best results, even if the Workflow is slown down. And any tips for textures and materials in Unity for better results would be appreciated. Thanks ~Wentzel.

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